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Projects

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Bobblehead

Microsoft Game Studios

UX/UI Designer

Served as the sole UX designer and UI artist for a Kinect Fun Labs application that allowed players to scan themselves and create personalized bobbleheads for display on the dashboard of a virtual car. Owned the end-to-end user experience, including interaction design, user flows, wireframes, interface design, pre-visualizations, and iconography, helping transform Kinect's body-scanning technology into a fun and accessible experience.

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Contact

For design inquiries call, email or fill out the form below.

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Contact

For design inquiries call, email or fill out the form below.

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