Fusion: Genesis

Fusion was a multi platform project for mobile, console and PC (though PC was later cut). Each platform featured a different aspect of the game. My primary focus was on the XBLA game Genesis, however, I did provide the overall design direction for the mobile game as well (Sentient). This project was challenging because we worked with third party developers in the UK who didn't document anything. Despite that we forged our way through and created a pretty top down space shooter. 

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Key responsibilities

  • Wireframes (Illustrator)

  • User flow charts (Visio)

  • Comp Creation (Photoshop)

  • Pre-visualizations (Flash)

  • Icon design (Illustrator/Photoshop)

  • Logo Creation