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Guardians of Haven

Guardians was an ambitious project that was ultimately cancelled. I was brought on as a UX/UI Consultant. Much of the work was to create wireframes for the game but I also helped establish visual elements and took on much of the icon creation.

Key responsibilities

  • Wireframes (Illustrator)

  • User flow charts (Draw.io)

  • Comp Creation (Photoshop)

  • Icon design (Illustrator/Photoshop)

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