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Mobile Command
This was the first project that I worked on at Kabam. Also my first mobile project for iOS and Android, as well as tablet. The game had already launched before I came on board. The team's UX designer had just parted ways so I helped redesign all of the features and supported the new post launch systems.​
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Key responsibilities
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Wireframes (Illustrator)
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User flow charts (Visio)
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Comp Creation (Photoshop)
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Pre-visualizations (Flash)
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Icon design (Illustrator/Photoshop)
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