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Mobile Command

This was the first project that I worked on at Kabam. Also my first mobile project for iOS and Android, as well as tablet. The game had already launched before I came on board. The team's UX designer had just parted ways so I helped redesign all of the features and supported the new post launch systems.​

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Key responsibilities

  • Wireframes (Illustrator)

  • User flow charts (Visio)

  • Comp Creation (Photoshop)

  • Pre-visualizations (Flash)

  • Icon design (Illustrator/Photoshop)

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