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Spirit Lords
Spirit Lords was my passion project. A stylistic RPG that brought a quirky Diablo-esque game to mobile. As the sole UX Designer and UI Artist supporting the project I had my hands quite full on a daily basis but welcomed the challenge because I was so passionate about the game.
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Key responsibilities
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Wireframes (Illustrator)
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User flow charts (Visio)
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Interactive prototype (Axure)
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Comp Creation (Photoshop)
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Pre-visualizations (Flash)
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Icon design (Illustrator/Photoshop)
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Screen Implementation (Unity)
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