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Spirit Lords

Spirit Lords was my passion project. A stylistic RPG that brought a quirky Diablo-esque game to mobile. As the sole UX Designer and UI Artist supporting the project I had my hands quite full on a daily basis but welcomed the challenge because I was so passionate about the game. 

Key responsibilities

  • Wireframes (Illustrator)

  • User flow charts (Visio)

  • Interactive prototype (Axure)

  • Comp Creation (Photoshop)

  • Pre-visualizations (Flash)

  • Icon design (Illustrator/Photoshop)

  • Screen Implementation (Unity)

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