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Projects

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Kinect Adventures

Microsoft Game Studios

UI Designer

Kinect Adventures marked my first foray into console game UI design and provided the opportunity to help shape a new interaction model for gaming. As part of a highly collaborative team, I contributed wireframes, user flows, interface concepts, pre-visualizations, iconography, and UI implementation in Unreal Engine. Despite a major redesign of the interaction model late in development, the team successfully delivered a polished experience that helped introduce players to Kinect.

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Contact

For design inquiries call, email or fill out the form below.

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Contact

For design inquiries call, email or fill out the form below.

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