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Projects

Kinect Adventures
Microsoft Game Studios
UI Designer
Kinect Adventures marked my first foray into console game UI design and provided the opportunity to help shape a new interaction model for gaming. As part of a highly collaborative team, I contributed wireframes, user flows, interface concepts, pre-visualizations, iconography, and UI implementation in Unreal Engine. Despite a major redesign of the interaction model late in development, the team successfully delivered a polished experience that helped introduce players to Kinect.

Contact
For design inquiries call, email or fill out the form below.

Contact
For design inquiries call, email or fill out the form below.
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